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Dude, you can't just put out the .exe file and call it "Mac/Linux" :P. Those require a separate build, and the filenames will usually be obviously-different.

Oh! Sorry! My bad, I will change that. Thanks for letting me know!

Cheers, mate :). At least if it's correctly labeled, I know immediately that I can't play it, rather than having to unzip it to find out.